Search found 708 matches

Return to advanced search

Re: Section V Brainstorm

I think the point is that in order for there to be role play options, different options have to be viable economically. Maybe it's just me, but I tend to think of roleplaying as doing "it" the way you want to, not the way that is the most efficient. Being efficient I reserved for being co...
by PracticalM
on Sat 23 Jan 2016 12:23
 
Forum: Solar Starfire
Topic: Section V Brainstorm
Replies: 46
Views: 11914

Re: Section V Brainstorm

I think the point is that in order for there to be role play options, different options have to be viable economically. GFFP was a solid role playing strategy because it was strong enough in 3rd Revised to equal or better the idea of colonizing. Conquering was made very valuable in GSF/Ultra so it w...
by PracticalM
on Wed 20 Jan 2016 15:20
 
Forum: Solar Starfire
Topic: Section V Brainstorm
Replies: 46
Views: 11914

Re: Section V Brainstorm

Ground combat goals and ideas 1. Attacker wants to defeat the planet as quickly as possible to free up resources to keep attacking 2. A solo planet/system cannot stop an adequately prepared attacker 3. The solo planet/system is looking to delay the attacker until rescue These are the basic goals of...
by PracticalM
on Sun 10 Jan 2016 20:47
 
Forum: Solar Starfire
Topic: Section V Brainstorm
Replies: 46
Views: 11914

Re: Section V Brainstorm

I had some thoughts on ground combat. I know that my vision probably aligns more with Marvin's on ground combat but improvement is good. I have been playing around with this idea but haven't had time to put actual hard numbers into it. Ground combat goals and ideas 1. Attacker wants to defeat the pl...
by PracticalM
on Thu 07 Jan 2016 21:35
 
Forum: Solar Starfire
Topic: Section V Brainstorm
Replies: 46
Views: 11914

Re: Nice Model of planet formation is probably wrong

It would be nice if WP were the missing dark matter/dark energy.

Well until something hostile shows up. IND planets never do well when visitors come.
by PracticalM
on Sat 07 Nov 2015 11:46
 
Forum: Space and Science
Topic: Nice Model of planet formation is probably wrong
Replies: 5
Views: 2077

Re: BASV, Gunboats

I had brought up the issues with ast against GB being better than fighters a few years ago on the mailing list and Marvin had made changes that shifted the balance so ast were an okay stop gap but no where near as effective as they were in original ULTRA. I thought it was supposed to be: GB beat shi...
by PracticalM
on Tue 20 Oct 2015 20:18
 
Forum: Solar Starfire
Topic: BASV, Gunboats
Replies: 51
Views: 13158

Re: Largest battle

Largest battle in a campaign that was run under the GSF rules ended up with 314 ships on the player side (BC, FG, CLs) (10,741 total hull spaces) versus a J'Rill home fleet. 519 total J'Rill ships with only 106 being warships, but the XO racks on the factory ship destroyed 128 ships (3,936 hull spac...
by PracticalM
on Fri 04 Sep 2015 23:01
 
Forum: General
Topic: Largest battle
Replies: 37
Views: 20433

Re: How many WP are out there?

Here's some data from one of my games (using ULTRA system gen rules so not sure how far off that would be) Total number of systems 400 Number of systems with 1 WP 59 Number of systems with 2 WP 82 Number of systems with 3 WP 174 Number of systems with 4 WP 57 Number of systems with 5 WP 14 Number of...
by PracticalM
on Tue 21 Jul 2015 21:08
 
Forum: Solar Starfire
Topic: How many WP are out there?
Replies: 7
Views: 2830

Re: Flagship design strategy

I went with a dedicated ship that just had CIC. By keeping my CiC ships small I was able to keep it fast. For WP I would build CIC large ships but they can't have any less weapons or the enemy immediate knows what they are. Occasionally I would use CIC on my larger ships and drop the SRW that most o...
by PracticalM
on Sun 05 Jul 2015 15:07
 
Forum: Solar Starfire
Topic: Flagship design strategy
Replies: 6
Views: 3007

Re: Does anyone use Xe or Xi?

In general, depending on the size of the empire or the layout, it's often better not to bring your ships back to refit but build new ships. I often wait from Xb until the next system that opens a new type. Not much reason for it and usually there are more important items to research. Most of the cam...
by PracticalM
on Sun 28 Jun 2015 09:14
 
Forum: Solar Starfire
Topic: Does anyone use Xe or Xi?
Replies: 14
Views: 4776
PreviousNext

Return to advanced search