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Re: Just starting out

yED looks interesting too bad they don't have support for importing Graphviz .dot files. Though it looks like I can vote to have them add that feature.
by PracticalM
on Sun 28 Jun 2015 09:02
 
Forum: Solar Starfire
Topic: Just starting out
Replies: 9
Views: 3259

Re: The Price of Destiny

I'm probably too lenient because if you are using a breakthrough to change a critical or hazardous you are already not making best use of your breakthrough. I would allow it to affect any project within 3EL. A breakthrough that makes it easier when you actually get there.
by PracticalM
on Sat 14 Mar 2015 00:04
 
Forum: Starfire Fiction
Topic: The Price of Destiny
Replies: 19
Views: 13767

Re: Limiting an Empire's Fleet Size

If you increase colonization costs you make it better to take control of NPRs instead of colonizing. This was 3rd editions problem because colonization ROI made it stupid to do. It was far better to explore and find NPRs and control them. If the problem is number of ships then focus on manipulating ...
by PracticalM
on Sat 07 Mar 2015 17:50
 
Forum: General
Topic: Limiting an Empire's Fleet Size
Replies: 28
Views: 19281

Re: The Price of Destiny

In ultra any unsuccessful breakthrough can convert a critical or hazardous project. There doesn't seem to be a requirement for this project to be active. This is the same in the Solar rules that I have.
by PracticalM
on Sat 07 Mar 2015 17:45
 
Forum: Starfire Fiction
Topic: The Price of Destiny
Replies: 19
Views: 13767

Re: The Price of Destiny

You literally have to have no SL or Tech Item projects that weren't started this month, for this to happen. You had that happen? Yep. For the tech item part, though, it's really tough to have an independent tech item project running in the first 4 months, since all your items are fully researched t...
by PracticalM
on Sun 01 Mar 2015 19:29
 
Forum: Starfire Fiction
Topic: The Price of Destiny
Replies: 19
Views: 13767

Re: An SM question: How do you handle comm lag?

I definitely track when events happen but as for when a survey finishes up close to the end of a month it helps to enforce all players to have SOP orders that indicate where the survey fleet will go next. As people have mentioned until the empire gets really large it doesn't take too long to relay a...
by PracticalM
on Thu 22 Jan 2015 20:00
 
Forum: Solar Starfire
Topic: An SM question: How do you handle comm lag?
Replies: 11
Views: 2977

Re: Anybody with a game opening?

Good call on explaining that one out a bit. From the anecdotal WP tracework I've done (I haven't automated any sort of graph tracer, so this has been limited to small sample sizes that I work by hand), Solar-style linking appears to get players access to more systems more quickly, because only one ...
by PracticalM
on Wed 31 Dec 2014 12:51
 
Forum: Solar Starfire
Topic: Who's interested in a new campaign? (was: game opening?)
Replies: 33
Views: 8426

Re: Suggested multiplayer rules

I would recommend using a binary system or a far binary system (put star 1 or more StMP from each other). This way players get their own systems and you can focus on deep space battles initially without the rush to hit each other's home world. In general, there are things players can do to each othe...
by PracticalM
on Wed 31 Dec 2014 12:28
 
Forum: "Voidstalker’s vigilantes" take 1
Topic: Suggested multiplayer rules
Replies: 2
Views: 2240

Re: Who's here?

The tech diagrams would be much more complex than Civilization which is basically a set of parallel technology items. ULTRA trees are much harder to display graphically. The closest thing to help create a visual record would be a spreadsheet with tech level down the side and systems across. this wou...
by PracticalM
on Sat 27 Dec 2014 11:36
 
Forum: The Starless Void
Topic: Who's here?
Replies: 250
Views: 59021

Re: Anybody with a game opening?

I wish I had the time to play or run a game. Maybe after a few of my kids go to college.
by PracticalM
on Sat 27 Dec 2014 11:30
 
Forum: Solar Starfire
Topic: Who's interested in a new campaign? (was: game opening?)
Replies: 33
Views: 8426
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