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Re: Optional Trade Treaty idea

The point of the tactical game is to use some advantage there to scrap by until your economics catch up. But I understand the problem. None of my players want to go to war with anyone they think is another player because player - player fights are deadly. As GM I work to keep which empires are playe...
by PracticalM
on Thu 16 Jul 2009 20:13
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 12124

Re: Optional Trade Treaty idea

I'm not talking about preventing it. I'm saying that the ROI calculations of trade have to figure in the cost of revealing certain information. Reducing the ROI of trade needs to take that into consideration. Personally I would consider this part of the penalty of having trade. You don't always hav...
by PracticalM
on Thu 16 Jul 2009 17:26
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 12124

Re: How simple would be too simple?

Heck before strong Excel support, my groups used to meet in person to do strategic turns and fight all the battles.

I'd rather have a Starfire game that I could show off at a convention that doesn't require a computer.
by PracticalM
on Thu 16 Jul 2009 17:17
 
Forum: General
Topic: How simple would be too simple?
Replies: 147
Views: 27074

Re: Optional Trade Treaty idea

It is possible, although I was thinking more of having some governments have a higher trade value (corporates, democracies, etc.) rather than reductions. Although I would say that some empires would have reductions simply because their economies are going to be a disaster anyway (stalin communists ...
by PracticalM
on Thu 16 Jul 2009 09:33
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 12124

Re: Optional Trade Treaty idea

I'm going to weigh in against allowing trade triangle even with the idea of a limit to possible value of trade increases to the economy of a Starfire Empire. 1. Trade triangles are not disallowed but they do not generate additional revenue. This is needed to reduce the ability for players to benefit...
by PracticalM
on Wed 15 Jul 2009 22:09
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 12124

Re: How simple would be too simple?

I think you'd have to get close to "Race for the Galaxy" level of complexity. http://www.boardgamegeek.com/boardgame/28143 It's one of the more complicated "designer" board games that have come out in the last few years. While it doesn't come close to some of the classic war game...
by PracticalM
on Wed 15 Jul 2009 21:43
 
Forum: General
Topic: How simple would be too simple?
Replies: 147
Views: 27074

Mailing List issues?

As far as I can tell neither my home email or my yahoo email address can send to the list. Anyone else having this problem?
by PracticalM
on Wed 15 Jul 2009 21:36
 
Forum: General
Topic: Mailing List issues?
Replies: 4
Views: 1532

Re: Who's here?

This is Jeffrey Kessler, I've been playing Starfire and running campaigns since the original small book series. I've played pretty much every version of Starfire. I was heavily involved in GSF including running one of the playtest campaigns. I have run a number of campaigns but both local and online...
by PracticalM
on Wed 15 Jul 2009 21:34
 
Forum: The Starless Void
Topic: Who's here?
Replies: 250
Views: 58992
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