krenshala wrote:I hadn't considered the difference in price between Qv and H for shipping purposes. Machines do not get the colonization rebate, however.
My bad. I missed the sentence in the AI race rule stating that they don't get the colonization rebate.
This means the savings is 6Mc (10 H for 10Mc instead of 10 Qv at 16Mc). Hmm ... I suppose if one were to allow using H instead of Qv for shipping machine populations it would make sense to increase the requirements from 10 to 16 H + emplacement H. That would at least maintain the current economic side of things.
But if you balance it out from an economic perspective, why bother worrying about it then?
Personally, I think that a strong argument can be made that even AI races require their own form of "life support", even if it bears little resemblance to what any organic race would think of as life support.
As for the "trained at home" vs "built in place" for invasion Qv (troops) I can go either way on that. I'm thinking that if the shipping costs match (a concern that, again, I hadn't considered before your reply, Fred) it shouldn't matter from the strategic standpoint.
What about the question of whether new growth pays emplacement costs? If it doesn't then the machines should never pay to emplace more than 1 PTU on any colony site. From an economic standpoint it would be silly to do otherwise. Place 1 PTU (58Mc total - 10 Mc for the 1 PTU, 16 Mc for 10 Qv shipping, and 32 Mc to emplace), and the following month spend 590 Mc to "grow" another 59 to reach the 60 PU limit for a desolate moon, or place 60 PTU (3360 Mc total). Its a savings of 2712 Mc to only emplace the first PU.
I think that you are making a
potentially flawed assumption here, Larry, regarding AI Race growth. (The key word is "potentially".) In the AI race rule, when it speak about AI race growth costing 10 Mc per PTU, it's not at all clear whether this "growth" is performed using the normal pop growth rules, or if the growth PTU's are "constructed" outside of the normal pop growth rules. My first inclination is to say that it occurs as a minor variant of the normal pop growth rules, and that you just cannot "build" new AI race PTU's like you'd build new tech items. As you suggest, if you were to simply build AI race PTU's not unlike some other tech item, it would seem to me to throw off many of the game's economic balances.
I think that this last paragraph points out a flaw (at least IMHO) in the AI race rules. By their nature (essentially being robots), AI races are very different from normal organic races in many different ways. And it's difficult for people to make assumptions that robots would be subject to the same limitations as organic races. I have to wonder if one couldn't spend a couple of full pages in the rules describing where AI "robot" races are different (in specific detail) from organic races and where they are the same (also in specific detail, at times).
For example, what's the exact process by which AI race populations "grow"? (This refers to your final paragraph above.)
Or is an AI race on a Type T planet similar to organic T planet races relative to other planetary environments? For example, would a Type T planet AI race see an O2 (aka B) planet as a "desolate" environment?
Are AI races possible on non-T/ST planets, if one is using the Unusual Races rules? And if so, then presumably, a AI race that's native to a Gas Giant would view the other planet types similarly to organic Gas Giant races...
Or as I questioned in my previous post, why would AI robots see ANY environmental difference on T/ST planets based on the factors subsumed by the Habitability Index? Why would any robot care about things like hydrographic percentages or mild differences in an ecosphere's chemical composition that may be of concern to organic life? Why shouldn't an AI race from a Type T planet treat all type T planets as "benign" regardless of the HI? (I realize that this would have profound economic effects, if it were to be the case. But I just cannot accept that as the only answer. There ought to be some sort of psuedo-science reason to justify it. Or allow it to be true, while balancing it in other ways.)
Anyways, it just seems that AI races represent too profound a difference from organic life forms to be covered in less than a quarter of a single page. There are too many potential questions that person with a mild understanding of robots from fiction, etc. would have difficulty assuming that AI race "robots" would be the "same" as organics, without some explanations, etc.