Ultra Starfire Information

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Ultra Starfire Information

Postby Starfire on Wed 01 Jul 2009 07:54

Ultra Starfire, at this time (July 2009), is in a very stable form with few Updates being issued (mainly for things that are unclear).

Last Update: June 2009
Nerf rock, paper is fine. signed:Scissors.
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Re: Ultra Starfire Information

Postby PracticalM on Sat 10 Apr 2010 14:58

For those of us with an older version, what do we need to do to get the latest version? I think I have ULTRA 9 from November 2005.

Also is there a shipyard program update for ULTRA? I was looking for my installed copy and I don't seem to have it installed. I was looking in the downloads and I didn't see an ULTRA version of shipyard just GSF and Classic.
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Re: Ultra Starfire Information

Postby Rhishisikk on Sat 10 Apr 2010 19:27

Also on the subject of ShipYard, it doesn't seem to work on Windows Vista. Is there any way to get the source code so that we can convert it to Java, and then we could just upkeep the one program, compiling it for different systems? (I won't be available for any such project until May 10th; I'm in the final month madness of the college semester, but I'm willing to look at source code and see how to go about converting what's there to what it could be.)
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Re: Ultra Starfire Information

Postby Cralis on Mon 12 Apr 2010 19:37

Rhishisikk wrote:Also on the subject of ShipYard, it doesn't seem to work on Windows Vista. Is there any way to get the source code so that we can convert it to Java, and then we could just upkeep the one program, compiling it for different systems? (I won't be available for any such project until May 10th; I'm in the final month madness of the college semester, but I'm willing to look at source code and see how to go about converting what's there to what it could be.)


Changes to shipyard are currently under review for projects that are already underway. I believe it is currently written in Visual Basic, so conversion would pretty much be a re-write no matter what you do.
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Re: Ultra Starfire Information

Postby Club on Tue 13 Apr 2010 13:47

I'm not sure upgrading it would be the best answer either. Someone I know decompiled it and claims it was written for windows 3.1. It was probably a beautiful program in the era of 3.1 though.
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Re: Ultra Starfire Information

Postby PracticalM on Fri 16 Apr 2010 01:30

So, the semi-desire to upgrade my ULTRA version became more urgent when I discovered that the version of the ULTRA rules I have ULTRA 9 2005 pdf has an incorrectly formated DeC weapons page table.

I'll ask again. How do I get the most recent ULTRA version?
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Re: Ultra Starfire Information

Postby Cralis on Fri 16 Apr 2010 02:33

PracticalM wrote:So, the semi-desire to upgrade my ULTRA version became more urgent when I discovered that the version of the ULTRA rules I have ULTRA 9 2005 pdf has an incorrectly formated DeC weapons page table.

I'll ask again. How do I get the most recent ULTRA version?


Again?

Email Marvin. Anytime someone has a question like this, you can always email Marvin. If you don't get an answer then you can private message me and, depending upon the circumstances, I may be able to contact him by other means.
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Re: Ultra Starfire Information

Postby wievil on Mon 04 Jun 2012 08:18

Rhishisikk wrote:Also on the subject of ShipYard, it doesn't seem to work on Windows Vista. Is there any way to get the source code so that we can convert it to Java, and then we could just upkeep the one program, compiling it for different systems? (I won't be available for any such project until May 10th; I'm in the final month madness of the college semester, but I'm willing to look at source code and see how to go about converting what's there to what it could be.)


I've had no problems installing and running ShipYard on Windows 7 Pro. 8-) Would like to see an update for Solar though :D
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Re: Ultra Starfire Information

Postby wievil on Mon 30 Sep 2013 15:12

Ok, let me first admit what I'm looking for is probably in the rules somewhere but.... :oops:

I'm looking for a better explanation of how (CLK) impacts Small Craft sensors than I can understand from CLK.03 Sensor Effectiveness vs CLK. :?

Anyone?
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Re: Ultra Starfire Information

Postby Cralis on Mon 30 Sep 2013 23:47

wievil wrote:Ok, let me first admit what I'm looking for is probably in the rules somewhere but.... :oops:

I'm looking for a better explanation of how (CLK) impacts Small Craft sensors than I can understand from CLK.03 Sensor Effectiveness vs CLK.


IF you are using the most current version, v6.02, then you need to read AA.Smcft.02, and then it should be clear to you what it means :)

Sensor degradation itself is explained in D5.03.1
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