Issue #13 Articles
FASTER PLEASE -- I Engine De-tuning
TWINS MINI CAMPAIGN
GROUND COMBAT (including Nuclear Winter rules)
SIMPLIFIED PLANETARY BOMBARDMENT TABLE
EXPERIMENTAL WEAPONS TABLE
REVERSE WARP POINT GENERATION
SCENARIO - 1 DD & 2 FG verses 1 CL & 2 ES
Issue #14 Articles
THE SHIPYARD (Tech 1 and 2)
PREVIEW of the SM#2 maintenance rules
SCENARIO -- Bad day at the ole Warp Point
CRITICAL CRITICAL HITS
Issue #15 Articles
THE SHIPYARD (Tech 3 and 4)
THE SHIP DESIGNER'S GUIDEBOOK
Issue #16
THE SHIPYARD (Tech 5 and 6)
GALACTIC ODDITIES
ANALYSIS OF SM #2 NPR GOVERNMENT TYPES
Issue #17
THE SHIPYARD (Tech 7)
SETTING UP A PLAYER RACE (analysis)
15.19.XX ALTERNATE TECH SYSTEM DEVELOPMENT RULES (article)
Issue #18
THE SHIPYARD (Tech 8)
PHYSICS IN STARFIRE
THE PLASMA TORPEDO
POPULATION - RETURN ON INVESTMENT
Issue #19
THE SHIPYARD (Tech 9)
MONSTERS
RACIAL TRAITS
SPACE MASTERING THE RIGHT WAY?
Issue #20
THE SHIPYARD (AD Tech 1-2)
THE FLY'S ANSWER by KENNETH D. ROTAR
DAMN THE ODDS! by KENNETH D. ROTAR
IMPROVEMENTS IN LIFE SUPPORT
Issue #21
THE SHIPYARD (AD Tech 3-4)
NEEDLING THE OTHER GUY
J ENGINE IMPROVEMENTS
IMPROVEMENTS IN PASSIVE DEFENSES
Issue #22
THE SHIPYARD (AD Tech 5-6)
ANTI-SWARM TACTICS
ORIGINS 97
*1997 TOURNAMENT FLEETS
*ORIGINS 97 post tournament information
Issue #23
THE SHIPYARD (AD Tech 5-6)
INTELLIGENCE RULES PREVIEW
OPERATION STARFIRE
STARSHIPS OF THE TERRAN FEDERATION NAVY
Issue #24
RANDOM EVENTS
A DETAILED LOOK AT ECONOMIC INVESTMENT AND COLONIZATION STRATEGY
THE VALUE OF MONEY
Issue #25
AN ALTERNATIVE TO THE STMP SYSTEM
EXPLORATION POLICIES
ESCAPE (a solo campaign)
Issue #26
GETTING THE MOST OUT OF THE SHIPYARD program
ASTEROID BELT POPULATION
NAMING AND DESCRIBING NPRS
WEIRD STARS
UPGRADING SHIPS
COURIER DRONE 2
Issue #27
PREVIEW OF 4TH EDITION
LINKED WEAPONS
PRELIMINARY WARP TRANSIT LIMITS
WARP POINT DEFENSE SURPRISE
NPR SHIP DESIGN PHILOSOPHIES
CONQUEST, LOOTING, AND GENOCIDE FOR FUN AND PROFIT! (GFFP)
Issue #28
PREVIEW OF 4TH EDITION
CREW GRADE
ARMORED XO RACKS
TACTICS
Issue #29
CONQUERING PLANETS
AGGRESSIVE NPRs
15.07 TECH LEVEL/ECONOMIC LEVEL ADVANCEMENT (by Tex Robinson)
NOTE: This is not a 4th edition preview of the new tech system.
Issue #30
SPECIAL STAR SYSTEMS
OUTER SPACE TERRAIN
"INTRUDERS" BY J.B. ANDERSON (a short story and scenario)
Improved Conquering Planets article
Issue #31
MORE CRITICAL HITS
A NEW BEGINNING; A STARFIRE STORY
GHOX MONARCHY INFORMATION, SETUP, AND FIRST FEW TURNS
Issue #32
GHOX MONARCHY: The Betrayal at Warp Point Two
Scenarios
Issue #33
Only three more days (Story)
Scenarios
GHOX MONARCHY: A NEW BEGINNING
Issue #34
Starting Fleets (Setting them up)
A SPACEMASTER’S GUIDE TO RUNNING NPRs
GHOX MONARCHY: A STRANGE TURN OF EVENTS
Issue #35
Making your own counters (and two graphics to print)
More Racial Traits
Mines and Minesweeping
Issue #36
GHOX MONARCHY: THE COUTHEL STRIKE BACK
PREVIEW: 4th ed. Engines
a few 4th ed. Weapons
tentative 4th ed. Missiles
Issue #37
T-shirts for sale
THE LASER AS A PRECISION WEAPON
GHOX MONARCHY STORYLINE
THE BIRTH OF THE CLAN CONFEDERATION
A CASE OF CONSCIENCE
Issue #38
UPLIFTING and AMALGAMATION
1999 Convention report
1999 TOURNAMENT SCENARIOS
UNIFIED SMALL CRAFT CONSTRUCTION SYSTEM
Issue #39
What is a Short Campaign?
Unique Universe Configurations
Alternate Campaign Scoring
Issue #40
Alternate Simultaneous Transit Rules (GSF)
CFN Design Handling
Debris Mining and Reclamation
Issue #41
Ground Combat - A new Attempt
Point Based Measurement of Starting Systems
Issue #42
Graded Leaders
Restricted-Mount Weapons
Small Craft WP Scouting
Re-visiting Debris Reclamation
Issue #43
Overview of GSF by Section
Close Encounters of the fourth kind(stories)
The future of Starfire
Issue #44 {{ The start of major GSF materials}}
The Machines(story)
The War Protocol(story)
Building Ships for 4th edition rules (Ship designer article)
Issue #45
Top 10 reasons to buy IU in GSF
Camparing Starfire to Real Life Science
Coloinzation without Surveying First
What to do with IU?
Issue #46
The Empire State Formation
Dissecting the Pt Tree
New Weapon Design
New Ship Control Sheet Style
Issue #47
RANDOM EVENTS;
GALACTIC ODDITIES
Issue #48
Large Probablilty Tables (quick mass die roll resolution)
Unusual Life Forms (like G based races)
Tidelock issues resolved table
Issue #49 (03/05/01)
Design your player race
Tractor-Rider Guidance
Issue #50 (04/23/01)
Capital PD Analysis
Datalink Point Defense
Escorting
Detonation Chambers
Issue #51 (05/30/01)
Hidden PDCs & Silo Missiles
Survey Crew Experience
Issue #52 (07/03/01)
Deep Space NPR probe
Decoy AP module
Redoing the J'Rill
Issue #53 (08/18/01)
Dissecting the K Tree
Swarming K units
Colonizing up a Storm
Sanitizing Asteroid Field WP
Issue #54 (10/04/01)
NPR race (Oviate)
First Battle of Contact -- Story and Scenario
2001 tournaments
Issue #55 (01/13/02)
GSF Civilian Infrastructure
Surrendering
Invasions -- Clarification and Adjustment
Extending the Invasion Table
Issue #56 (02/19/02)
EC #49 Race Design Growth Rate Table adjusted
Dissecting Capital LRW
Hull Generations for GSF
More Anomalies
Issue #57 (11/19/02)
Engine Generation
Galaxy 45
Second Battle of Contact -- Story and Scenario
Issue #58 (02/23/03)
Assault into the Wolf's Den -- Story and Scenario
Capital Science Instruments (Xc)
Civilian Vessel Roles
Issue #59 (Delayed indefinately -- awaiting new material)