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Re: Optional Trade Treaty idea

Does the Amalgamating Player really lose anything? The reason I ask this is because of R&D. Most of the time my empires are spending anywhere from 25% to 50% (or more) of their GPV on R&D, but with an amalgamation they no longer have separate R&D establishments - While the SA/RDS will c...
by PracticalM
on Wed 22 Jul 2009 23:27
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 26617

Re: Starfire without WP's?

The kind of vagueness about the actual direction of movement of trade makes raiding much more difficult. Please give me a formula for calculating the value of possible intercepted trade income if I'm in 1 hex behind an enemy system. Considering the very large N for the possible trade routes, I thin...
by PracticalM
on Tue 21 Jul 2009 21:21
 
Forum: Cosmic Starfire
Topic: Starfire without WP's?
Replies: 196
Views: 121009

Re: Optional Trade Treaty idea

Well that is the reason I picked Habitable VR 1 asteroid belt 2-4 StMPs away. That's actually a pretty good return rate that you might not see except in the beginning of the game until your First colonies get big enough to colonize further out. If we use the x10 (pesky round numbers). That's a VR Ha...
by PracticalM
on Tue 21 Jul 2009 20:12
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 26617

Re: 105 day mars simulation?

There's a Mars simulator program in the Utah desert too. http://desert.marssociety.org/
by PracticalM
on Mon 20 Jul 2009 21:38
 
Forum: Space and Science
Topic: 105 day mars simulation?
Replies: 2
Views: 1976

Re: Optional Trade Treaty idea

Cralis wrote:But what ROI should trade have? Compare with colonization, IU, and freighters (5E of course) so I can see what you are thinking :-)


The ROI should be closer to the value of a N to VR Habitable world at 2-4 StMP

This is about 10 -14 turns in cost.
by PracticalM
on Mon 20 Jul 2009 21:09
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 26617

Re: Starfire without WP's?

Clearly defined borders: And the advantage of that is? It allows for clear rules for ownership of systems and rules on interdiction of systems. Without WPs which systems in space are cutoff when raiders are operating in the space between the system and the capital system? Flow of goods are clearer ...
by PracticalM
on Mon 20 Jul 2009 21:07
 
Forum: Cosmic Starfire
Topic: Starfire without WP's?
Replies: 196
Views: 121009

Re: Starfire without WP's?

Clearly defined borders Mystery of Exploration Gives a good reason to keep SRW tech high (otherwise go max with LRW as the enemy always has to cross that range) Allows slower ships to engage enemy (Max speed ships with Max range weapons are very valuable in a no WP situation) Secret ways into empir...
by PracticalM
on Sun 19 Jul 2009 18:21
 
Forum: Cosmic Starfire
Topic: Starfire without WP's?
Replies: 196
Views: 121009

Re: Starfire without WP's?

The entire reason WPs become stagnated is that income is too high. Any time you can place 9x the max transit HS in ships at a WP you have a good chance of sealing the system. Under Ultra there are some interesting ways to change that and you get Drones pretty early so I've rarely seen unbreakable WP...
by PracticalM
on Sat 18 Jul 2009 19:16
 
Forum: Cosmic Starfire
Topic: Starfire without WP's?
Replies: 196
Views: 121009

Re: Revenge Part I

Oops that should have been 23 destroyed. 46 at start so just about half for the cost of 8 GBa, 8 FQa, 2 carriers and I lost a BC trying to get tricky.
by PracticalM
on Sat 18 Jul 2009 19:03
 
Forum: Starfire Fiction
Topic: Revenge Part I
Replies: 2
Views: 3409

Re: Optional Trade Treaty idea

Jeff, my rules suggestion would halve the trade value, leaving the costs the same, or LTrade - income: 2.5% their-PU (max 5% our-PU); cost: 6x trade value RTrade - income: 5% their-PU (max 10% our-PU) +02.5% (max 12.5%) per EL of the smaller; cost: 8x trade value FTrade - income: 7.5% their-PU (max...
by PracticalM
on Sat 18 Jul 2009 18:58
 
Forum: General
Topic: Optional Trade Treaty idea
Replies: 50
Views: 26617
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