Mithradë Imperium's Fleet

Lomn's multiplayer campaign fiction...

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Re: Mithradë Imperium's Fleet

Postby Whitecold on Wed 20 Mar 2019 18:10

I was looking over my ship designs for the Mywiel, since I don't know how much I'll write for that new campaign on the horizon, but I very probably will make ship renders.
I just realized I never posted the render from the animation. Since by now I have a NVIDIA card that can perform GPU renders, here it is, a Falindë Beta class firing her armament:
http://i.imgur.com/azrkrLe.gifv
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Re: Mithradë Imperium's Fleet

Postby Xveers on Wed 20 Mar 2019 20:35

That is VERY awesome, sir! I love the effects.
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Re: Mithradë Imperium's Fleet

Postby Cralis on Thu 21 Mar 2019 11:57

Cool! What program do you use to make the renders?
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Re: Mithradë Imperium's Fleet

Postby Whitecold on Thu 21 Mar 2019 12:19

Cralis wrote:Cool! What program do you use to make the renders?


It is all done in blender
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Re: Mithradë Imperium's Fleet

Postby Whitecold on Fri 22 Mar 2019 00:56

Not a fleet unit, but here it is anyway:
The Umalee defense base
https://imgur.com/oKZNbjE
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The Vylas Communication Platform
https://imgur.com/dtGUdbW
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Anyone knows why the images on the forum render so horribly?
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Re: Mithradë Imperium's Fleet

Postby Cralis on Fri 22 Mar 2019 17:39

I think its because there is a limitation on how big of area it can be allowed to take.
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Re: Mithradë Imperium's Fleet

Postby Whitecold on Fri 22 Mar 2019 18:08

Cralis wrote:I think its because there is a limitation on how big of area it can be allowed to take.

I meant more the weird pixels on edges, which I think is a failure of transparency. The images I posted are already reduced size thumnails, and tinier ones don't look better.
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