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TimE wrote:Well for the scale your talking about one hex equaling 50 to 100 meters would be a good place to start.
Cralis wrote:It depends upon his objectives. If goes with an operational level where each hex represents 100 (or hundreds) of miles he can cover a large portion of a planet's surface yet still have aerial units, artillery, naval units, etc. He'd have the advantage of being able to abstract logistics, landings, and bombardment in a way that requires tactical decisions that are meaningful, and combat that has context within the operations of the whole invasion.
If the goes with 50-100 meters then most HEL weapons should cover the entire map and you'll be using highly tactical combat at the squad or platoon level. The disadvantage with that is you'll have to find a way to integrate a "ground campaign" for conquering planets, even if it's only a "win x out of y fights" -- doing such a campaign with the same detail and granularity as the tactical ground combat system will make it as complex as the starfire campaign system... but only covering a single planet.
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