STARFIRE is an original game of starship combat and interstellar empire building. Written by Steve Cole in 1976, the game system was expanded in the 1980's and 1990's by David Weber, based on the books he wrote with Steve White. In 2000 GALACTIC STARFIRE and in 2004 ULTRA STARFIRE were released with a focus on game balance and multiplayer campaigns. But in 2012 the current version, SOLAR STARFIRE, was released along with the beginnings of a new STARFIRE history.
STARFIRE's unique combat system allows players to build their own fleets of starships and annihilate those fleets in only a few hours play time. Fans of 4X (eXplore, eXpand, eXploit, eXterminate) games will enjoy that STARFIRE has a campaign system that allows you to build an alien empire, control every facet of its development, and attempt to conquer a galaxy full of players and/or non-players alike.
Take a look at our Introduction to STARFIRE for a more detailed look at the STARFIRE game system, check out the Downloads Page for free files, or head over to our Ordering Page if you want to see what products are currently available.
For more information about SOLAR STARFIRE, click here
This Monday, April 28th, the SDS is going to announce at least the next project. You can see my announcement of the announcement here on the forum.
Lomn has updated his shipyard spreadsheet for Solar Starfire to version 1.1! It is now OpenOffice compatible when not using the macros, includes some fixes, and adds some more calculated information. Check it out in the downloads or clicking here.
Lomn has provided an Excel spreadsheet for building, importing, and exporting ships for the SOLAR STARFIRE rules. This spreadsheet has a few macros for some complex features like system size rounding.
You download it from the downloads, or click here.